tag:blogger.com,1999:blog-7005242.post733406390481736736..comments2024-02-27T02:14:14.789-06:00Comments on Keith Lango Animation: Portal 2 - Co-op TrailerKeith Langohttp://www.blogger.com/profile/12496328772372705317noreply@blogger.comBlogger13125tag:blogger.com,1999:blog-7005242.post-80801395392132873832010-09-27T01:27:33.310-05:002010-09-27T01:27:33.310-05:00Thanks for note! Can you suggest which autorig pr...Thanks for note! Can you suggest which autorig program works for you for a mid-budget animation assignment? <br /><br />artofcps.blogspot.comChristopher Sandershttps://www.blogger.com/profile/10445147745763273243noreply@blogger.comtag:blogger.com,1999:blog-7005242.post-13822265950965180102010-09-26T23:54:07.235-05:002010-09-26T23:54:07.235-05:00No, we didn't use The Setup Machine for this. ...No, we didn't use The Setup Machine for this. We used an internal character rigging tool to get the basics blocked in, but most of the rigging was done custom by myself the old fashioned way- one connection & node at a time. :)Keith Langohttps://www.blogger.com/profile/12496328772372705317noreply@blogger.comtag:blogger.com,1999:blog-7005242.post-55061305651906708032010-09-26T23:51:09.536-05:002010-09-26T23:51:09.536-05:00Killer work, man! I found your site via the link ...Killer work, man! I found your site via the link from the setup machine website. Tell me, did you use the setup machine on this project as well? And do you use the face machine?<br /><br />artofcps.blogspot.comChristopher Sandershttps://www.blogger.com/profile/10445147745763273243noreply@blogger.comtag:blogger.com,1999:blog-7005242.post-72345948566272444052010-09-18T00:56:31.076-05:002010-09-18T00:56:31.076-05:00Very exciting. I feel special just knowing somebod...Very exciting. I feel special just knowing somebody who has worked so closely on this project.David Lamphttps://www.blogger.com/profile/08340535114912260508noreply@blogger.comtag:blogger.com,1999:blog-7005242.post-46171972889014231252010-09-15T15:22:14.733-05:002010-09-15T15:22:14.733-05:00HA!! that is way too much fun! i love the moment w...HA!! that is way too much fun! i love the moment when the tall bot gets smashed and spawns back.. the short bot hugs him! hahahaha all excited and relieved to see him again! hahahaha<br /><br />great fun little story!! great work guys!! i'de love to see more of the same types of short animations with these two guys!<br /><br />i'm not much of a gamer at all.. we have a wii.. i got the orange box a long while back to test out "Team Fortress 2" <br />(which those Team Fortress 2 animated trailers are too much fun too!!).. <br />but "Portal" has to be the game of all games! i loved the first one! i was hooked and played it as much and as often as i could when i first got it... until i beat it.. :-D (i never really played half-life or team fortress.. again... im not much of a gamer.. but i like to try and toy around :-D )<br />I can't wait for this one to come out!... i think i'll pace myself this time when playing so i don't finish it too quickly :-D<br /><br />All this fun animation you guys are producing makes me kinda wanna move the family up there to work there too!! HA! :-D<br /><br />Keep up the great animation!! <br />i love watching them!Daniel Erwinhttp://www.derwincreations.comnoreply@blogger.comtag:blogger.com,1999:blog-7005242.post-52079214714508813112010-09-12T21:44:24.061-05:002010-09-12T21:44:24.061-05:00@Phil:
Well, the co-op side is perhaps slightly l...@Phil: <br />Well, the co-op side is perhaps slightly lighter in tone just because the nature of co-op play has proven to be more light hearted in testing, but it's still the same writers and the same world. Single player is pretty much on the same track as before.<br /><br />@Olivier: <br />Yeah, game rigs are pretty fast. A very refreshing departure from the over-rigged monstrosities I've dealt with on the film side.<br /><br />@JDireen:<br />Mechanical/robot rigging is its own unique challenge contrasted to more typical organic rigging. Trade making stable yet complex sub-mechanics for skinning issues and it's a pretty even exchange. Getting it so it will compile in the game engine adds the cherry to the sundae. Game engines are a lot less flexible than film work. Getting these complex characters under the in-game budget while still maintaining as much fidelity and quality as possible was by far the most challenging part of the process.Keith Langohttps://www.blogger.com/profile/12496328772372705317noreply@blogger.comtag:blogger.com,1999:blog-7005242.post-39989805053911298892010-09-12T18:23:00.025-05:002010-09-12T18:23:00.025-05:00Congratulations on the trailer. Very cool.
The f...Congratulations on the trailer. Very cool.<br /><br />The first Portal was one of my favorite games of all time - so I have high hopes for Portal 2.<br /><br />Interesting to see they've gone for a more cartoony "kid friendly" feel, rather than the pretty bleak, dark mood of the first Portal game.<br /><br />Keep us posted on any future news you can share.<br /><br />Cheers<br />--PhilPhil Willishttp://AnimationIdeas.comnoreply@blogger.comtag:blogger.com,1999:blog-7005242.post-35785908529910726412010-09-12T13:28:31.451-05:002010-09-12T13:28:31.451-05:00Really great animation, loads of personality. I lo...Really great animation, loads of personality. I loved the 1st Portal, really looking forward to this one now!<br /><br />I noticed in one of Jason Ryans webinars he has a Portal shortcut on his desktop.. so I guess he's a fan of the 1st one too :)Brian Horgannoreply@blogger.comtag:blogger.com,1999:blog-7005242.post-66473552834736307392010-09-12T10:44:32.332-05:002010-09-12T10:44:32.332-05:00really cool! All render in the game engine you sai...really cool! All render in the game engine you said, the entire animation is real time then?!! Doh that's impressive....if only I could play with the depth of field at work :-(Olivier Ladeuixhttps://www.blogger.com/profile/18120022059045481004noreply@blogger.comtag:blogger.com,1999:blog-7005242.post-66910965884112121522010-09-12T10:27:08.688-05:002010-09-12T10:27:08.688-05:00That's way too fun. Hurry up 2011! Really enjo...That's way too fun. Hurry up 2011! Really enjoy how much personality these guys have. I loved Portal...really cool to see how a game based on a simple mechanic has evolved in such a clever way.jeffhttps://www.blogger.com/profile/18405687975843273569noreply@blogger.comtag:blogger.com,1999:blog-7005242.post-47881828643107224142010-09-11T08:14:29.426-05:002010-09-11T08:14:29.426-05:00great work Keith! (and others n_n) Looking forward...great work Keith! (and others n_n) Looking forward to playing this and hearing about Valves "3" surprises over the next year.Josh Bowmanhttps://www.blogger.com/profile/00457754196773423544noreply@blogger.comtag:blogger.com,1999:blog-7005242.post-38866006918224369002010-09-11T03:50:30.091-05:002010-09-11T03:50:30.091-05:00mwaah... that's wonderful. Love the expression...mwaah... that's wonderful. Love the expressions and the concept is uplifting. Amazing work and thanks again.Anonymoushttps://www.blogger.com/profile/13597922287483546948noreply@blogger.comtag:blogger.com,1999:blog-7005242.post-44576308158620154852010-09-11T00:19:36.703-05:002010-09-11T00:19:36.703-05:00holy NEAT! that looks awesome! I just peed a littl...holy NEAT! that looks awesome! I just peed a little <_< >_> 0_o<br /><br />Any interesting rigging challanges you can make note of?<br /><br />I love how much character they are exuding, despite the lack of typical facial featuresJDireenhttps://www.blogger.com/profile/10339565055467681505noreply@blogger.com