I found this neat little interview/article linked from 3dTotal.com. I haven’t seen it linked in the usual animation related blogs I check now and then, so I thought I’d throw out a link. It’s a really great (and quick) read on how to keep innovation growing. An excerpt to whet your appetite….
Lesson Two: Perfect is the Enemy of Innovation
Brad Bird: I had to shake the purist out of them—essentially frighten them into realizing I was ready to use quick and dirty “cheats” to get something on screen… I’d say, “Look, I don’t have to do the water through a computer simulation program… I’m perfectly content to film a splash in a swimming pool and just composite the water in.” I never did film the pool splash [but] talking this way helped everyone understand that we didn’t have to make something that would work from every angle. Not all shots are created equal. Certain shots need to be perfect, others need to be very good, and there are some that only need to be good enough to not break the spell.
More cool stuff like this in the article. Take 10 minutes and check it out.