Otto's coming out party, with some back-up help from Garfo.
Here's a high-res QT version for you to download and frame through if you feel so inclined. There are some interesting things going on here. Smears, mixed 1's, 2's and even 3's, lots of kinetic transitions that aren't precisely literal, static parts mixed with moving parts, etc.
I'm really pleased with the way this has turned out. The style of animation is right in that sweet spot I've been aiming to hit for the last few years. I like how the energy comes through the rough edges. The idea is to let the viewer sense the hand of the animator showing through, to let the immediacy of the creation moment remain perceptible, even if it's not perfect.
I worked on this in my spare time over the last 3 months. Otto's rig underwent about 3 or 4 major revisions/rebuilds along the way. I'd start animating, hit a roadblock or find something that just didn't work the way I wanted, then I'd back track, gut his rig and rebuild it, move forward, etc. For example, the first singing Otto part is from a completely different rig than the second part. When all was said and done I finally ended up with a rig that's really solid and fun to work with, as well as a fun little proof of concept on the animation style.
If folks are interested I can post info detailing the animation approach.