Sunday, May 06, 2007

Facial control GUI stuff

Enough wheels have squeaked, so here comes some grease! Actually this is something I’ve been meaning to do for a few months already, ever since I first showed an R&D character rig I was messing with back in January. Seeing as the next few months of my life are going to be pure craziness on a stick I figured that now’s as good a time as any to get it over with.
And so with that enthusiastic opening, may I present to you the How Do I Make That Nifty Colored Ball Facial Control Rig Thingie (or HDIMTNCBFCRT for short.)
Because the idea of making a written tutorial gave me hives I just did a screen grab walk thru of the concept. Thus it is a 29 minute movie. Yeah, you heard me. 29 minutes. Hopefully it’s a worthwhile half hour watch. The good thing is it’s the second attempt. I had the first one almost all done when the computer crashed while I was recording and I lost the movie- and the Maya file. Oops. Forgot to save. So you guys get to benefit from that rehearsal run.
FaceDemoClick.jpg
For those who like to poke about under the hood, I’ve made a ZIP package that has a before & after Maya file for you to peek at. It was made in Maya 7.
Anyhoo, enjoy the obscure control rig stuff. And once again my apologies to the non-technical types who come here for animation stuff. I’ll get back to that pretty soon. But first I gotta put a ribbon on that APT Session #2 student highlight reel. Whee!

2 comments:

Anonymous said...

Sadly the end of the .mov seems to have a sound encoding problem (on a mac)

=/

great blog!

Chebu said...

Thanks a lot for sharing this technique!