More visual harmony from another Ringling graduate film, this one by Jonathan Holt. I really love the look of his shaders here. Not just the painted textures (though they're wonderful), but the actual way the shading on the surfaces works. It's not flat, but it's also not highly specific in its gradation of light and shadow. It definitely works in pushing things back into a more interpretive space. As a result he has found a lot of leeway in making the motion less than literal. I think the style of the motion fits the visual style of the film perfectly. The way the dog walks is really whimsical. Lots of appeal.
While the general story telling in Ringling films is not nearly as kinetic as the French school Gobelins' works (it seems nearly every celebrated Gobelins student film in the last 5 years is built around a hyper-kinetic speeding chase through some environment), Ringling continues to steadily turn out some very nice student work. In the past much of the focus has been on a more typical CG approach, but it seems in recent years there's been a shift away from that toward more artistic visualizations. This is a tribute to the great work that the CG Animation Dept. head Jim McCampbell and his faculty are doing.